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Why don't I just explode the block and
edit it, then make it into a block again?
Well, for starters the REFEDIT command
is a lot easier than all that work! Just enter REFEDIT at the command
line and choose your block. Double-clicking on it in Autodesk 2005
products will also enact the same command. This command will open a
toolbar named "Refedit" to allow you to finish the command. If you use
the large red "X" in the upper corner of the toolbar, the toolbar will
disappear, but the command is still active, so be fore warned, use one of
the two buttons at the far right to complete the command. Other than
this very important step, the command is very simple. Edit the block
entities as needed and save your changes. Done deal, no base point
selection, no need to type the same name, and no purging and erasing of
similar blocks to clear the definition.
A simple trick for blocks with
several levels of nested blocks within the definition is to double-click or
select the entity that resides on the correct level for editing. As an
example, if your block has dimensions two levels deep in the nesting
structure, just double click on the dimension to edit that level. A
couple of test files and you'll be on your way to being a block editing
expert in no time!
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